
You'd have to take that up with the emulator developers, though.

Find PlayStation (Beetle PSX HW) and select it This will load the Core into RetroArch. Best RetroArch cores can become an ideal. Once installed, head back to the Main Menu and Load Core. the RetroArch can easily support any system of a video game. You can also choose the non-HW version, but I recommend using HW instead. Core Remapping is much more practical than hard-coded mapping but is limited to the cores that support it. Scroll down to Playstation (Beetle PSX HW). Most games that perform this check do it to change the color palette to make the graphics look better on a GBA, in order to account for the different screens - but for an emulator, that's not normally something you'd want. Within Online Updater, select Core Updater. I am not aware of any emulators that allow these checks. The fact that Shantae, a GBC game, will not load on the Mednafen core, indicates that this is indeed true. While VBA-M, which Mednafen is based on, supports both systems, the core used in the RetroArch appears to only contain the GBA-related code, with Gambatte being used for GB/GBC support (as per SevenSidedDie's comment). Hence, emulating GBA-enhanced functionality for a GBC-game would be done in a GBC emulator, not a GBA emulator, and it is there an option for GBA enhancements would need to exist. The game cannot and does not make any use of the added hardware it doesn't have access to anything that isn't already on a GBC. GBA-enhanced games supposedly work by checking the hardware state on startup and registering this internally, then uses that to make things work differently. the availability of a specific core varies per platform While RetroArch is. Effectively, it's two seperate systems in one. DOWNLOADS THEMES linux vs RetroArch Based on CoreELEC MH Edition lite. The way an actual GBA makes GB(C) games work is due to the GBA containing the hardware for both systems (which is why the Game Boy Micro didn't have GBC compatibility it lacked the extra hardware).
